Level 15
MAGE Primary:
Quote:
Mage/Priest
ESSENCE OF MAGIC - Raises magical dmg by 10 points for 30 min.
Range: Targetable Buff
Mana Cost: 35
Cast: Instant
Upgradeable: +6 magical dmg and +3.25 mana cost per grade
Mage/Knight
HOLY LIGHT STRIKE - Does 35 Light dmg
Mana Cost: 15
Range: 150
Cast: 2 sec
Upgradeable: +17.5 dmg per level and +1.5 (rounded down) mana cost per grade
Mage/Scout
SOUND OF THUNDER - A magical arrow chains the foot to the ground for 5 sec (Effect removed when dmg is received)
Requires 40 concentration
Cast: 1 sec
Mage/Rogue
CURSED FANGS - Adds a curse upon your projectile weapon. Targets hit with this cursed projectile will suffer 20 points of dark dmg every 2 sec for 12 sec.
Requires 30 Energy
Cast: Instant
User's Note: No projectile necessary. Training "Throw" skill does not increase this skills damage.
Mage/Warrior
MAGICAL TALENT - Temporarily increase your maximum mana points by 50 points for 300 sec.
Requires 35 Rage
Cast: Instant
Upgradeable: +10 maximum mana points per grade
Level 20
MAGE Primary:
Quote:
Mage/Knight
RAYS OF LIGHT - like Galaxy but about 2.5x weaker
Mana Cost: 30
Range: 200
CD: 2 seconds
Mage/Scout
FIRE ARROW -Magical critical rate is increased by 3% and your shot carries an additional fire dmg. This effect lasts for 300 sec
Cast: Instant
Mana Cost: 30
Maxed
User's Note: Self Buff
Mage/Priest
PURIFY - Remove curse from a target
Mana Cost: 150
Cast: Instant
Range: 200
Maxed
Mage/Rogue
KISS OF THE VAMPIRE - A thrown projectile deals 30 pure dmg and heals you for the same amount.
Mana Cost: 40
Cast: Instant
CD: 60 seconds
Upgradeable: +9 dmg and +3 mana cost per grade
User's Note: No projectile necessary. Training "Throw" skill does not increase the dmg of this skill.
Mage/Warrior
MAGICAL ENLIGHTENMENT - You gain 10 MP every 4 sec for 5 min.
Requires 35 Rage
Upgradeable: +1 MP per grade
Level 25
MAGE Primary:
Quote:
Mage/Knight
IMPROVED HOLY LIGHT STRIKE-Holy Light Strike now has a 30% chance to daze the target.
Passive/Maxed
User's Note: The Daze effect lasts roughly 3 sec.
Mage/Priest
TRUE FLAME CORE - Increases Flame & Fireball Damage
Passive/Maxed
User's Note: No numbers given, similar to spark
Mage/Scout
SEED - Does 10 dmg every 2 sec for 12 sec. Can be stacked up to 3 times.
Mana Cost: ?
Cast: ?
Upgradeable: +2 dmg every 2 sec per grade
Mage/Rogue
DEMORALIZE - The target cannot attack for 6 sec.
Maxed
Requires 30 Energy
Cast: Instant
CD: 1 min
Mage/Warrior
ELEMENTAL EXPLOSION - Increases your spell crit rate by 3% for 5 min.
Requires 35 Rage
Upgradeable: +.2% crit chance per grade
Level 30
MAGE Primary:
Quote:
Mage/Knight
MESSENGER OF LIGHT - +5% Light damage for 10 min.
Mana Cost: 30
Cast: Instant
Upgradeable: +1% damage and +3 mana cost per grade
User's Note: Basically Fire Knowledge on a buff
Mage/Scout
FIRE ROSE EXPLOSION - Does 20 dmg for each Seed present on the target. (Removes Seeds)
Mana Cost: ?
Cast: Instant
Upgradeable: +6 dmg for each seed, per grade
User's Note: Can't be mitigated
Mage/Priest
RISING TIDE MASTERY - Rising Tide is now an instant cast with a 4 sec CD.
Pasive/Maxed
User's Note: This ability alters your Rising Tide. You will be unable to revert back to the old version. Be sure before you purchase this skill.
Mage/Rogue
FANG RITUAL - Raises the damage dealt by Dark magic by 1% for 10 min.
Mana Cost: 30
Cast: Instant
Upgradeable: +.3% increase to dark dmg
Mage/Warrior
RAGE MANA - Convert your rage into 20 MP.
Requires 35 Rage
Cast: Instant
CD: 2 min
Upgradeable: +20 MP per grade
User's Note: By rank 20 you are using 35 rage to gain 420 mp essentially